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Projects

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Projects

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My Work

All Projects

Current

Harmony

A cross-platform game engine written in C++ using Vulkan and SDL, inspired by the workflow of Unreal Engine.

2024

ShadPS4

Reverse Engineered the PS4's trophy and RTC libraries, and created the game patching system for the emulator.

2024

Roguelike TPS Prototype

A multiplayer, third person shooter roguelike built in Unreal Engine 5, inspired by Remnant From The Ashes.

2023

Star-Engine Struct Dumper

A tool that uses Star Engine's serialization system to reverse engineer game structs for you

2023

UE5 Dialogue System

A Dialogue Tree system I made for a prototype in Unreal Engine using C++ to define and implement blueprint nodes.

2023

BattlSpy

A PoC tool that discreetly reads the packets BattlEye is sending to the game server

2022

Unreal Object Dumper

An Unreal Engine Object Dumper written in Rust, using eGUI

2022

Radiant

A mod-loader for Into The Radius VR. A Unreal Engine 4 game.

2021

Various S&box Projects

Here is a collection of screenshots from prototypes I was working on in the s&box game engine

2020

Halo Fan-Game Prototype

A prototype for a third person horror shooter set in the Halo universe, made in Unity, inspired by games like Resident Evil and Alan Wake.

2020

Steam Web API Discord Bot

A Discord Bot that could query garry's mod servers and tell you how many players were on a server, and what map it is on

© Ande Koru | 2025

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© Ande Koru | 2025

Home

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