BattlSpy

A PoC tool that discreetly reads the packets BattlEye is sending to the game server

While emulating anti-cheats is an old technique and more hassle than its worth nowadays, I was still interested in it back when I was first learning Game Hacking. Emulating an anti-cheat simply means running the game without anti-cheat, but emulating to the control server that its actually running. So using memflow, a virtual machine memory introspection library I created a proof of concept tool that reads all the packets BattlEye is sending to the game server, I have a writeup about it on my blog, here.