Radiant

A mod-loader for Into The Radius VR. A Unreal Engine 4 game.

This mod loader allowed users to use unreal engine to create custom blueprints and assets, and load them into Into The Radius VR. Blueprints could have custom functionality tied to them the same way as normal through unreal engine visual scripting, and could even interact with entities in the game and override game functions. The mod loader also featured an in-game settings menu, that showed all installed mods, and allowed users to configure mods on a per-mod basis while in VR.

This was the project that got me interested in Game Hacking, I didn't really realize that making a mod loader for a game without official mod support, is analogous to just… making hacks for a game. I was trying to research how making a mod loader would be possible, and I fell down the rabbit hole of learning how to hack games, after a few months of getting into game hacking, I came back to this project and was actually able to make something pretty cool!