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Projects
Blog
Jun 2025
Making an easily extendable GPU Driven Renderer in Vulkan
Oct 2024
Designing a data reflection system for my game engine, inspired by Unreal Header Tool
Designing the input system for my game engine
Jan 2024
Reverse engineering Star Citizen's serialization system to have it reverse engineer the rest of the game for you
Jun 2023
Utilizing the memflow memory introspection library to spy on BattlEye