🗓️
2024
ShadPS4
Reverse Engineered the PS4's trophy and RTC libraries, and created the game patching system for the emulator.

I was a contributor on ShadPS4 back in August-October of last year. I reverse engineered the PS4's trophy library, allowing players on the emulator to unlock achievements in games. Along with trophies I reverse engineered the PS4's real time clock library to improve emulation accuracy (PS4 clock has 00/00/0000 as the epoch, pretty interesting right?). I also wrote the memory patching system that allows players to browse the GoldHEN homebrew repository, and apply game mod's such as 60FPS patches, or resolution increases for games directly through the emulator.